As we all know that Google is providing very frequently version update for Android devices. Currently, Google has released the android Q a new version OS for android. Most of the people are still using the lower version of Android OS like Lollipop, marshmallow, Oreo, and Nougat because our hardware is not capable to take the upgrade for a newer version.
In every new version of OS, Google has updated the new security restriction like avoiding to use the implicit broadcast or static broadcast, background services blocked by Doze mode for battery optimization and removing few default permission for user application like SMS and many more. So its kind of headache for an android developer to maintain the application for all API version.
Avoid using Implicit Broadcast
So in this tutorial, we are going to check what is the best way of checking the network connectivity while the application is live. As I have explained in the above line that static broadcast is not going to work in android N because of holding the resource by static broadcast causing leaks. Till the Android L, we used the below static broadcast which we defined in Android Manifest.xml file.
<receiver android:name="com.namepackage.NetworkReceiver"> <intent-filter> <action android:name="android.net.conn.CONNECTIVITY_CHANGE"/> </intent-filter> </receiver>
Any object which is holding the resource for a long time is not a good approach in android. As we all know that android is providing a very limited memory of an application. Android framework has always given the first priority for a current application which is running by a user. During any time if the device is faced the memory low, then Android resource will kill the other applications which are in the stack and during the same time if any object holding the resource is causing the memory leaks.
As in the above code, we can see that registering the Broadcast Reciever as an implicit and now in new versions like android O and N, it is restricted to use. So what we need to do, we can use the explicit Broadcast Reciever for register and unregister to avoid the leaks.
Explicit Broadcast
we can use the dynamic broadcast which scop will be limited in that class only while static broadcast scop will be though out the application unnecessary holding resource for others class and View. To avoid the leaks, please unregister the broadcast when the View is inactive or detached.
// register registerReceiver(networkReceiver, new IntentFilter(AppConstants.CONNECTIVITY_ACTION)); // unregister unregisterReceiver(networkReceiver);
class NetworkReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { if (intent.getAction().equals(AppConstants.CONNECTIVITY_ACTION)) { // update the connection } } }
Now, Google has provided the new API in a new version which is called NetworkCallback in ConnectivityManager class.
Start using ConnectivityManager.NetworkCallback
In this API Google has removed to use any static or dynamic broadcast for monitoring the network change. But the process of a register and unregister network callback will be the same to avoid leaks.
// register the default network callback for N connectivityManager.registerDefaultNetworkCallback(networkCallback); // register the default network callback for lowe version of N connectivityManager.registerNetworkCallback(networkRequest, networkCallback); //unregister the network callback connectivityManager.unregisterNetworkCallback(networkCallback);
So here Android is recommended to use the network callback for lollipop onwards to the better result. This class has method override for network available and lost.
class NetworkCallback extends ConnectivityManager.NetworkCallback { @Override public void onAvailable(Network network) { // network change is available } @Override public void onLost(Network network) { // network is lost } }
Use Live Data for Observing the change.
As we know that Live Data is a data holder class which is observing the change of an object. The best part of the Live Data is that it is aware of the Life cycle event of View.
connectionStateMonitor.observe(this, new Observer<Boolean>() { @Override public void onChanged(Boolean aBoolean) { } });
Live Data is proving the override method for a view is an active and inactive state. When the View is in an active state we will register the broadcast and when it is inactive we will unregister the broadcast to avoid the unnecessary the holding the resource. A view can get the update regarding the status change of network connectivity easily.
@Override protected void onActive() { super.onActive(); // register the broadcast here } @Override protected void onInactive() { super.onInactive(); // unregister the broadcast here }
Let me put all code together to handle all the API version for all devices. We can use the Live Data for observing the change in the Network.
import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.content.IntentFilter; import android.net.ConnectivityManager; import android.net.Network; import android.net.NetworkCapabilities; import android.net.NetworkInfo; import android.net.NetworkRequest; import android.os.Build; import androidx.lifecycle.LiveData; public class ConnectionStateMonitor extends LiveData<Boolean> { private Context mContext; private ConnectivityManager.NetworkCallback networkCallback = null; private NetworkReceiver networkReceiver; private ConnectivityManager connectivityManager; public ConnectionStateMonitor(Context context) { mContext = context; connectivityManager = (ConnectivityManager) mContext.getSystemService(Context.CONNECTIVITY_SERVICE); if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) { networkCallback = new NetworkCallback(this); } else { networkReceiver = new NetworkReceiver(); } } @Override protected void onActive() { super.onActive(); updateConnection(); if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) { connectivityManager.registerDefaultNetworkCallback(networkCallback); } else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) { NetworkRequest networkRequest = new NetworkRequest.Builder() .addTransportType(NetworkCapabilities.TRANSPORT_CELLULAR) .addTransportType(NetworkCapabilities.TRANSPORT_WIFI) .build(); connectivityManager.registerNetworkCallback(networkRequest, networkCallback); } else { mContext.registerReceiver(networkReceiver, new IntentFilter(AppConstants.CONNECTIVITY_ACTION)); } } @Override protected void onInactive() { super.onInactive(); if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) { connectivityManager.unregisterNetworkCallback(networkCallback); } else { mContext.unregisterReceiver(networkReceiver); } } class NetworkCallback extends ConnectivityManager.NetworkCallback { private ConnectionStateMonitor mConnectionStateMonitor; public NetworkCallback(ConnectionStateMonitor connectionStateMonitor) { mConnectionStateMonitor = connectionStateMonitor; } @Override public void onAvailable(Network network) { if (network != null) { mConnectionStateMonitor.postValue(true); } } @Override public void onLost(Network network) { mConnectionStateMonitor.postValue(false); } } private void updateConnection() { if (connectivityManager != null) { NetworkInfo activeNetwork = connectivityManager.getActiveNetworkInfo(); if (activeNetwork != null && activeNetwork.isConnectedOrConnecting()) { postValue(true); }else{ postValue(false); } } } class NetworkReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { if (intent.getAction().equals(AppConstants.CONNECTIVITY_ACTION)) { updateConnection(); } } } }
Great. Now let’s observe the change of the Network for updating the View.
ConnectionStateMonitor connectionStateMonitor = new ConnectionStateMonitor(getActivity()); connectionStateMonitor.observe(this, new Observer<Boolean>() { @Override public void onChanged(Boolean aBoolean) { if (aBoolean){ // network availale }else{ // network lost } } });
I used this StackOverflow as a reference which is available in Kotlin Version. I am really thankful of Amokrane Chentir for the good suggestion.
Wrapping
Now we have a good understanding of the network callback for monitoring the network connectivity change and live data for observing the change for View. In my next tutorial, we will learn a few more technical stuff, till then enjoy your healthy day.
If you are wondering to learn Android then Please learn from Android category and wondering to learn Kotlin then Kotlin Category will help you. If you want to learn all the python article, then learn from the python category.
Please do subscribe your email to get the newsletter on this blog on below and if you like this post then do not forget to share like and comment on the below section.
Happy Coding 🙂
I am a very enthusiastic Android developer to build solid Android apps. I have a keen interest in developing for Android and have published apps to the Google Play Store. I always open to learning new technologies. For any help drop us a line anytime at contact@mobologicplus.com
i want to get the state of network connectivity like connected not connected idle etc…using Info.getState() in Android 10.
how to do that?
This method was deprecated in API level 28.
Apps should instead use the ConnectivityManager.NetworkCallback API to learn about connectivity changes. ConnectivityManager#registerDefaultNetworkCallback and ConnectivityManager#registerNetworkCallback. These will give a more accurate picture of the connectivity state of the device and let apps react more easily and quickly to changes. More details: https://developer.android.com/reference/android/net/NetworkInfo
does this method works on 1plus devices?